Friday was the last day of GDC and my body clock had finally adjusted (more or less) to California time. Which means that I actually made it to a morning session (although not the 9am session). The talks I attended were:
- The last minute or so of Emil Pagliarulo’s keynote for the Game Careers Seminar
- The Game Critics Rant
- The Dating Game
- Real Time Research
- Games Have Feelings Too!
It’s amazing how much more content you get when you arrive before lunchtime. I should remember that for the future.
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Consider the guitar. To play it you press the strings against certain frets to select a chord and then strum to make a sound. Simple enough? Alright, but you can also slap the strings, or the body, or slide you fingers along the strings, or bend them as you play, or pluck the strings on the tuning head or… a host of other things. In the hands of an expert some quite 