Going over the top!

I’ve been playing Deus Ex for the first time as part of the Vintage Game Club, although I haven’t really been keeping up with the conversation (I’m always a level or two behind everyone else). I’m about halfway through the game, and while I can appreciate the many things that DX does right, I’m still getting kinda bored.
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Published in:  on September 30, 2008 at 2:00 am Leave a Comment
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Not buying Spore

I have been waiting for Spore to come out for ages. And now, sadly, I will not be buying it. Sigh.

I was stopped in my tracks by the Amazon anti-DRM reviews. Given that I work on several machines, I would probably exhaust my 3 installations within day (especially since previous experience shows that at least one installation will fail to work for one reason or another). If I pay for a game, I want to own it, not rent it.

This really frustrates me. I respect copyright and I make a point of teaching my students to do the same. It is only fair that the creator(s) of an artwork are allowed to control its distribution. I don’t appreciate being treated like a thief. This action on the part of EA makes me more likely to seek out a pirated copy, when I would have gladly paid money for the game. It’s just stupid.

Published in:  on September 11, 2008 at 12:31 am Comments (6)
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To return you must first depart

Another book that has influenced many game writers is Joseph Campbell’s The Hero with a Thousand Faces (or, at least, the more readable summary The Writers Journey, by Christopher Vogler). I do not intend to review that book here, but rather respond to Michael Abbott’s recent post on The Brainy Gamer.
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Published in:  on September 4, 2008 at 2:01 am Comments (10)
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